Look, before I say anything else, I want to make it clear that I have enjoyed playing several games that Ken had worked on, System Shock 2 and BioShock being the most prominent examples. Whatever good stuff in those games was Ken's fault - well done! As a gamer, I'm very grateful.
BUT
Here's an excerpt from the interview he gave to Rock Paper Shotgun:
RPS: Just touching on that idea of unreliable narration that Bioshock dwells on – games generally tend to be quite literal, don’t they? I’m trying to find the best way to express this, but I was thinking about how books or movies are so often tricks, or illusions, or sleight of hand, whereas games are so often just what they appear to be. Are you trying to avoid being over-literal in that way? Whether or not you regard the Bioshock games as successful, are they basically exploring the idea of making games a little less as they seem?
I can only boast of a tentative idea of what Jim is asking here - he is probably referring to how most games are literal rather then literary, you get what you see, no hidden meanings, no twists, no turns, no character development beyond levelling up and upgrades. Most games are CODMW2 SP rather then Fallout 2. But my apologies ladies and gentlemen, Imma let Ken here answer the question.
Levine: I have this friend from a D&D group in high school, he’s a writer named Andrew Mayer, and after we had both seen Inception he made a really interesting point about the ending. We were talking about that final scene where the camera cuts off before the spinning top either falls or doesn’t, and that leads the audience to wonder if DiCaprio’s in the real world or not in the real world… And Andrew says to me: “No, he’s in a movie.”
WHOA!
And I...
Hold up Ken. Hold up. Let me catch my breath here. You truthed me so hard, dog, I can't walk straight no more.
And I thought...
Wait up, wait up. Whew. What an emotional roller coaster!
And I thought tha...
Just one more second. Let me interject here and express my gratitude that you and Andrew have finally solved the age old problem of "where exactly is DiCaprio". I think I speak for every citizen of the world, I speak from the bottom of my heart, my good Sirs, we can never repay you. Never! Please, continue.
And I thought that was really interesting.
I don’t know if that’s what the authorial intent of that scene was, but it’s interesting to notice that DiCaprio’s character is never either in the real world or in the Inception world, he’s in a movie.
Whoa! Here it is again!
If you step back from it, neither is more or less real than the other. But on an emotional level that’s not true for us, we think that the movie’s real world is more real than the dream world. Some things in fiction are more true to us than other things. In Bioshock Jack’s perception about himself is no more or less real once Andrew Ryan told him the truth about himself, because it’s all a lie. It’s all fiction. Except it’s not.
We just got schooled, son! Literature 101 right there. But wait, there's more. And it gets better.
I love that stuff. I have a bit of the post-modernist bent to me. I grew up loving Tom Stoppard, The Manchurian Candidate, Fight Club, Twelve Monkeys, Eternal Sunshine Of The Spotless Mind… you know, stuff like that where the form itself is part of the conversation, where identity is a question, where the form itself is a question. Some people are capable of doing that really elegantly, and I’ve always enjoyed that kind of stuff, because it’s not about twists per se, but about your perception of the experience and what you take from that.
:sigh: See, I think this is what you get when you let your kids study in liberal arts colleges. They will reduce the definition of post-modernism to plot twists. Ken studied drama back in the day and apparently wrote couple of screenplays which leads me to believe that he is either dumbing it down for us, so that we, the subhuman readership of RPS, will maybe understand the basic concept of literature or he actually thinks that he has a "post-modernist bent" that sets him apart from people who don't have that... bent.
I recently started paying more attention to people who are creative leads or design leads in different game developing companies and it sometimes seems like I'm reading interviews with the same guy. He has many incarnations but they all sound alike and say similar things. Above all, all his versions have the same aura, same air of "I am delivering a very interesting and valuable information instead of answering your question." And it's not, the information is not valuable. It's high school level stuff for $100K a year. I felt the same about Harvey Smith, most of whose tweets are about his meals, and I felt the same about Jake Solomon, who seems like a very good-natured guy who loves his family very much. They all seem to be nice, clean-cut, probably hard working, moderately capable managers. I wish game rags would spend more time on crazy/deranged/obsessed lower level designers and writers, people who actually make art assets for their games and don't say things like "I have a bit of the post-modernist bent".
Or maybe it's me and everything is just fine. Oh yeah, Ken, sorry about that, please finish your thought.
That’s why I love my friend’s observation about Inception, because there’s no more validity to one than the other. There is no spoon, right?
Monday, February 4, 2013
Wednesday, January 30, 2013
Why Chivalry Is Better Than War Of The Roses
Here are five reasons why Chiv is better than WotR.
1) Chiv makes the arrow in the knee meme obsolete.
2) Everyone in the game is very friendly.
3) No health and safety red tape to stifle your creativity.
4) If you're ever bored (which is doubtful), you can deconstruct yourself by pressing F10.
5) You're never alone. The omniscient Nipple In The Sky is always watching your every move. And judging you.
May your blunt weapon of choice be swifter than that of your opponents who are of dubious heritage and questionable social standing!
1) Chiv makes the arrow in the knee meme obsolete.
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Talk about composure in a high speed chase. |
![]() |
Just wave back and keep walking. |
3) No health and safety red tape to stifle your creativity.
![]() |
[Almost wrote a penis joke here]. |
4) If you're ever bored (which is doubtful), you can deconstruct yourself by pressing F10.
![]() |
[Almost wrote a Derrida joke here]. |
5) You're never alone. The omniscient Nipple In The Sky is always watching your every move. And judging you.
![]() |
I kid you not, this is a permanent feature of every map. |
May your blunt weapon of choice be swifter than that of your opponents who are of dubious heritage and questionable social standing!
Friday, November 30, 2012
Jake? Jake?? JAAAAKEEEEE????
So this is why there are no patches for XCOM coming up.
Well that's just swell. I guess no one's trying to fix the bugs then, eh? Nice.
With XCOM's release in his wake, Solomon is getting used to the slower pace in life. "It's weird when you're a developer, because oddly everything ends when the game comes out. You work like crazy, the game launches and then everything just stops. I'm mostly just sitting on my ass."
Well that's just swell. I guess no one's trying to fix the bugs then, eh? Nice.
Monday, November 12, 2012
Counting Counts
Had an amazing victory in XCOM: Enemy Unknown multiplayer. It was the kind of overcoming of odds that dreams are made of, the kind that lifts video games from the depth of misunderstanding and stereotypes, through the dark woods of annoying FPS players, to the state of an art form. I was not recording the game at the time nor have I made any screenshots so here's the low-tech report of what happened.
I was fielding a five member team - two snipers (hunters - main feature is shooting after moving) with scopes, two assaults (scouts - only run and gun) with stims and a sectoid named Kenny for obvious reasons. Snipers had laser sniper rifles and assaults had scatter laser. Kenny was wielding a plasma pistol and a lot of guts.
I was fielding a five member team - two snipers (hunters - main feature is shooting after moving) with scopes, two assaults (scouts - only run and gun) with stims and a sectoid named Kenny for obvious reasons. Snipers had laser sniper rifles and assaults had scatter laser. Kenny was wielding a plasma pistol and a lot of guts.
My near bus location meant lower ground and tougher choices. I was to go second. I went easy. Move everyone to the edge of their blue and overwatch. The snipers go left to the flowerbeds and the assaults hide behind the bus. Kenny goes boldly forward, fearless and ever watchful.
Enemy turn - nothing happens.
More careful movement on my side - to the blue and overwatch. The assaults are now in high cover along the right side of the bus. I briefly contemplate stimming them up but dismiss the idea for the fear of wasting the precious drugs on a timid and absentee enemy troops. Of course, I quickly regret it.
Enemy turn - a cyberdisc floats over from behind the statue. Kenny, crouching behind the park bench, takes a reaction shot and hits for 4 damage. As I think "well, Kenny's dead", the disc notices my snipers in the back and ignoring the dauntless sectoid takes one of them out. Blood, guts, broken dreams, a widow at home, kids without a father. But the disc is just on the other side of the bus, almost directly above Kenny. The assaults can probably reach him without as much as looking in the direction of run and gun. You will be avenged, sniper with random name, you will be avenged! That's when two medic looking troops, one in titan armour, show up. My assaults miss their reaction shots, the enemy troops are too far away for their scatter lasers. The medic with plasma rifle misses (praise be to The Holy RNG!) and the one with light plasma lands a 6 damage on rehab-clean and fragile body of my assault. Curse the unlucky stars!
The remaining sniper takes a headshot (what?) on the cyberdisc for the massive critical damage that leaves it with 2 bars. Kenny misses on cyber. That's ok, everything is still manageable. The wounded assault runs into the bus and does drugs behind the high cover of the driver's seat partition. The healthy soldier moves a couple of steps down the side of the bus to another high cover spot and also does drugs.
Enemy turn - the cyberdisc turns another sniper into a corpse. Another life in shatters. More blood becoming dust. The enemy rejoice. The medic with the plasma rifle and titan armour dashes to the front of the bus. The other one takes a shot at Kenny and misses. "Shot wide!" she must be reporting to her handlers.
Kenny is as calm as ever. The kamikaze scout knows the price of victory better then any of his human partners. What do they know. They don't hear other people's dreams at night when all they want is to fall asleep. His psychic abilities may not be as good as those of the sectoid commander but he can read anyone's emotions like the first giant letters on the optician's chart. He knows about the resentment his colleagues sometimes feel towards him, he knows about the unease his otherness brings into every room he enters. He would rather not know but it's not his fault that humans spill out their brainwaves like so much diarrhoea. But more than anything, above anything, Kenny knows loyalty. He takes down the hovering cyberdisc - explosion rocks the Boulevard.
The healthy assault goes into run and gun and runs to the other side of the map as far as he can go, which is right behind the other enemy medic. The shot isn't critical, the medic lives to take revenge. The wounded but no less drugged up assault runs down to the edge of the bus and takes a shot at the titan. 5 damage, hardly enough for anything. Things are not going our way. Drugs don't fail us now! But they do. Kind of.
Enemy turn - the titan soldier moves behind the wounded assault and pumps his body full of plasma. Stims cannot save him against a weapon so powerful with only 4 health remaining. Hopefully he dies without feeling any pain. As his eyes close for the last time I lose sight of the titan. The other medic does 3 damage on the ex-healthy assault and the turn is ours.
My remaining assault takes out the weaker medic. Kenny stays put and goes into overwatch.
Enemy turn - the titan shows his face at the corner of the bus, and takes a shot at Kenny, misses.
"That's bullshit! I had 87%," writes the enemy in the chat.
Kenny suppresses and the assault dashes to the front of the police car, closer to the titan. 7 health remaining and jonesing for the fix that is not going to come.
Enemy turn - to shake off the aim penalty, the titan moves to the other side of the same car that my assault is using for cover. Kenny misses his suppression shot but the titan doesn't. Yellow alien blood everywhere and Kenny goes down in history as the only sectoid with balls.
Wounded and all out of drugs, the lone assault moves up to the enemy, takes a shot and lands another 5. The titan lives with more than enough health to potentially kill my assault twice. With a gun that big at that distance it would be very easy to send him flying in bloody pieces to the same tarmac that his ex-team mates are slowly but surely rotting on. It would hardly take more than pulling of the stupid trigger and releasing of the stupid plasma onto the stupid flesh. But there is something that I know that he only now may be realising. I've been counting, you see. And that last shot that took out Kenny, that was shot number 4. That gun is emptier than the heart of a sectopod. He only brought along a normal pistol, so that's not an option. He will reposition as far as he can and reload.
Enemy move - and so he does. Fully loaded behind the adjacent car but no overwatch to protect him.
I run and gun the assault right next to him. Two of them crouching behind the same car like two kids hiding from grown-ups. My kid has only enough energy for one shot in his scatter laser and only a critical hit will do. 5 or 6 of damage will leave him flanked and without ammo against certain death. He raises his gun at the face of the titan. This is for you Kenny.
More careful movement on my side - to the blue and overwatch. The assaults are now in high cover along the right side of the bus. I briefly contemplate stimming them up but dismiss the idea for the fear of wasting the precious drugs on a timid and absentee enemy troops. Of course, I quickly regret it.
Enemy turn - a cyberdisc floats over from behind the statue. Kenny, crouching behind the park bench, takes a reaction shot and hits for 4 damage. As I think "well, Kenny's dead", the disc notices my snipers in the back and ignoring the dauntless sectoid takes one of them out. Blood, guts, broken dreams, a widow at home, kids without a father. But the disc is just on the other side of the bus, almost directly above Kenny. The assaults can probably reach him without as much as looking in the direction of run and gun. You will be avenged, sniper with random name, you will be avenged! That's when two medic looking troops, one in titan armour, show up. My assaults miss their reaction shots, the enemy troops are too far away for their scatter lasers. The medic with plasma rifle misses (praise be to The Holy RNG!) and the one with light plasma lands a 6 damage on rehab-clean and fragile body of my assault. Curse the unlucky stars!
The remaining sniper takes a headshot (what?) on the cyberdisc for the massive critical damage that leaves it with 2 bars. Kenny misses on cyber. That's ok, everything is still manageable. The wounded assault runs into the bus and does drugs behind the high cover of the driver's seat partition. The healthy soldier moves a couple of steps down the side of the bus to another high cover spot and also does drugs.
Enemy turn - the cyberdisc turns another sniper into a corpse. Another life in shatters. More blood becoming dust. The enemy rejoice. The medic with the plasma rifle and titan armour dashes to the front of the bus. The other one takes a shot at Kenny and misses. "Shot wide!" she must be reporting to her handlers.
Kenny is as calm as ever. The kamikaze scout knows the price of victory better then any of his human partners. What do they know. They don't hear other people's dreams at night when all they want is to fall asleep. His psychic abilities may not be as good as those of the sectoid commander but he can read anyone's emotions like the first giant letters on the optician's chart. He knows about the resentment his colleagues sometimes feel towards him, he knows about the unease his otherness brings into every room he enters. He would rather not know but it's not his fault that humans spill out their brainwaves like so much diarrhoea. But more than anything, above anything, Kenny knows loyalty. He takes down the hovering cyberdisc - explosion rocks the Boulevard.
The healthy assault goes into run and gun and runs to the other side of the map as far as he can go, which is right behind the other enemy medic. The shot isn't critical, the medic lives to take revenge. The wounded but no less drugged up assault runs down to the edge of the bus and takes a shot at the titan. 5 damage, hardly enough for anything. Things are not going our way. Drugs don't fail us now! But they do. Kind of.
Enemy turn - the titan soldier moves behind the wounded assault and pumps his body full of plasma. Stims cannot save him against a weapon so powerful with only 4 health remaining. Hopefully he dies without feeling any pain. As his eyes close for the last time I lose sight of the titan. The other medic does 3 damage on the ex-healthy assault and the turn is ours.
My remaining assault takes out the weaker medic. Kenny stays put and goes into overwatch.
Enemy turn - the titan shows his face at the corner of the bus, and takes a shot at Kenny, misses.
"That's bullshit! I had 87%," writes the enemy in the chat.
Kenny suppresses and the assault dashes to the front of the police car, closer to the titan. 7 health remaining and jonesing for the fix that is not going to come.
Enemy turn - to shake off the aim penalty, the titan moves to the other side of the same car that my assault is using for cover. Kenny misses his suppression shot but the titan doesn't. Yellow alien blood everywhere and Kenny goes down in history as the only sectoid with balls.
Wounded and all out of drugs, the lone assault moves up to the enemy, takes a shot and lands another 5. The titan lives with more than enough health to potentially kill my assault twice. With a gun that big at that distance it would be very easy to send him flying in bloody pieces to the same tarmac that his ex-team mates are slowly but surely rotting on. It would hardly take more than pulling of the stupid trigger and releasing of the stupid plasma onto the stupid flesh. But there is something that I know that he only now may be realising. I've been counting, you see. And that last shot that took out Kenny, that was shot number 4. That gun is emptier than the heart of a sectopod. He only brought along a normal pistol, so that's not an option. He will reposition as far as he can and reload.
Enemy move - and so he does. Fully loaded behind the adjacent car but no overwatch to protect him.
I run and gun the assault right next to him. Two of them crouching behind the same car like two kids hiding from grown-ups. My kid has only enough energy for one shot in his scatter laser and only a critical hit will do. 5 or 6 of damage will leave him flanked and without ammo against certain death. He raises his gun at the face of the titan. This is for you Kenny.
Monday, October 22, 2012
From Nigeria to Japan, With Love
It seems like it was only yesterday that I received my last communication from His Majesty The Nigerian Prince. Today I get this message (posted below verbatim). Is there a pretender to the Throne? Surely, this means war!
This is one of the image results you get if you search for Hidekazu:
I am sorry to encroach into your privacy in this manner, I found you listed in the Trade Centre Chambers of Commerce directory here in Japan, I find it pleasurable to offer you my partnership in business, I only pray at this time that your address is still valid. I want to solicit your attention to receive cash on my behalf. The purpose of my contacting you is because my status would not permit me to do this alone.Respond If interested with Your full*names,Age,and*Location.
Regards,Hidekazu
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Seems like the right one. |
Friday, October 5, 2012
Don't Small The Sweat Things
After huge popular demand, here's my to do list for today:
cancel BFI- cancel SS
transfer £write stuff for X-Filesfinish FTL runuse the codescheck Desura dealsbuy webcamkill spider if it moves
Most of that is now accomplished. As a reword for my efforts, you can watch me play games
or you can watch this instead
Bye!
Tuesday, September 18, 2012
Mainstream Pleasures
So Armored Kill came out and turns out I still got it. My D/K is abysmal when I'm playing in vehicles, as always, but managed to steal a tank from two dudes and then run them over in it and also shot down a aerial screw with a tank shell. Oh yeah. Now, if only I could improve that D/K...
Made no screenshots/footage of the above so I'll leave you with this sexy gif.
Made no screenshots/footage of the above so I'll leave you with this sexy gif.
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